Modifying quickjs to import rust functions - a new way of thinking about extending Kraken
Code repository
Origin
Kraken is a high-performance web rendering engine based on Flutter, which uses quickjs as its scripting engine.
I expect to write some extensions to Kraken using rust.
Kraken supports writing extensions with dart .
Using flutter_rust_bridge rust and dart.
Combining the above two points, it is not difficult to write Kraken extensions using rust.
However, the performance overhead of this solution feels high, because dart calls rust with one performance loss, and quickjs calls dart with another performance loss.
On the other hand, while the rust community has rquickjs such calls to the quickjs library in rust.
However, they call quickjs instead of embedding quickjs, and cannot be used to magic quickjs.
In this code base, I implemented a new solution: directly modifying the quickjs source code to support the rust extension.
This is a general solution that can be used not only for modifying Kraken, but also for all frameworks and libraries that embed quickjs.
Demo
The test.js code is as follows :
const try_run = (func, ...args) => {
try {
func(...args)
} catch (err) {
console.log('❌', err.message)
console.log(err.stack)
}
};
import * as rust from 'rust'
console.log("export from rust :", Object.keys(rust))
import {
fib,
sleep
} from 'rust'
(async () => {
console.log('begin sleep 2s')
await sleep(2000);
console.log('sleep done')
console.log('fib(3) =', fib(3));
console.log("try catch example :")
try_run(fib);
try_run(fib, '*');
})()
Run ./quickjs/qjs test.js, output :
export from rust : fib,sleep
begin sleep 2s
sleep done
fib(3) = 6
try catch example :
❌ miss : args need 1 pass 0
at fib (native)
at try_run (test.js:8)
at <anonymous> (test.js:27)
❌ not number : args position 0
at fib (native)
at try_run (test.js:6)
at <anonymous> (test.js:28)
Implementation of fib in rust
The fib function imported in js is from rust/src/export/fib.rs and the code is as follows :
use crate::js::{self, arg};
use quickjs_ffi::{JSContext, JSValue};
use rust_macro::js;
use std::os::raw::c_int;
#[js]
pub fn fib(n: i64) -> i64 {
if n <= 1 {
return if n == 1 { 1 } else { 0 };
}
n + fib(n - 1)
}
#[no_mangle]
pub extern "C" fn js_fib(
ctx: *mut JSContext,
_this: JSValue,
argc: c_int,
argv: *mut JSValue,
) -> JSValue {
if let Err(err) = arg::arg_miss(ctx, argc, fib_args_len) {
return err;
}
match arg::arg_i64(ctx, argv, 0) {
Err(err) => err,
Ok(n) => js::val(ctx, fib(n)),
}
}
Currently, the procedure macro #[js] just adds a constant fib_args_lenthat identifies the number of arguments to the function.
In the future, the procedure macro ./rust_macro can be written to enable fully automated function export.
Asynchronous sleep implementation in rust
The sleep function imported in js is from rust/src/export/sleep.rs and the code is as follows :
use crate::js::{self, arg};
use quickjs_ffi::{JSContext, JSValue};
use rust_macro::js;
use std::os::raw::c_int;
#[js]
pub fn fib(n: i64) -> i64 {
if n <= 1 {
return if n == 1 { 1 } else { 0 };
}
n + fib(n - 1)
}
#[no_mangle]
pub extern "C" fn js_fib(
ctx: *mut JSContext,
_this: JSValue,
argc: c_int,
argv: *mut JSValue,
) -> JSValue {
if let Err(err) = arg::arg_miss(ctx, argc, fib_args_len) {
return err;
}
match arg::arg_i64(ctx, argv, 0) {
Err(err) => err,
Ok(n) => js::val(ctx, fib(n)),
}
}
use crate::{js::arg, qjs::run};
use async_io::Timer;
use quickjs_ffi::{JSContext, JSValue};
use rust_macro::js;
use std::{os::raw::c_int, time::Duration};
#[js]
pub async fn sleep(n: u64) {
Timer::after(Duration::from_millis(n)).await;
}
#[no_mangle]
pub extern "C" fn js_sleep(
ctx: *mut JSContext,
_this: JSValue,
argc: c_int,
argv: *mut JSValue,
) -> JSValue {
if let Err(err) = arg::arg_miss(ctx, argc, sleep_args_len) {
return err;
}
match arg::arg_i64(ctx, argv, 0) {
Err(err) => err,
Ok(n) => run(ctx, async move {
sleep(n as u64).await;
Ok(())
}),
}
}
As you can see above, all the exported functions are defined in the directory ./rust/src/export. This directory mod.rs is automatically generated when ./rust/build.xsh is run, exporting all the .rs files under it.
Reading and validation of js incoming parameters
Parameters are read and verified at src/js/arg.rs with the following code :
use crate::js::{self, arg};
use quickjs_ffi::{JSContext, JSValue};
use rust_macro::js;
use std::os::raw::c_int;
#[js]
pub fn fib(n: i64) -> i64 {
if n <= 1 {
return if n == 1 { 1 } else { 0 };
}
n + fib(n - 1)
}
#[no_mangle]
pub extern "C" fn js_fib(
ctx: *mut JSContext,
_this: JSValue,
argc: c_int,
argv: *mut JSValue,
) -> JSValue {
if let Err(err) = arg::arg_miss(ctx, argc, fib_args_len) {
return err;
}
match arg::arg_i64(ctx, argv, 0) {
Err(err) => err,
Ok(n) => js::val(ctx, fib(n)),
}
}
use crate::{js::arg, qjs::run};
use async_io::Timer;
use quickjs_ffi::{JSContext, JSValue};
use rust_macro::js;
use std::{os::raw::c_int, time::Duration};
#[js]
pub async fn sleep(n: u64) {
Timer::after(Duration::from_millis(n)).await;
}
#[no_mangle]
pub extern "C" fn js_sleep(
ctx: *mut JSContext,
_this: JSValue,
argc: c_int,
argv: *mut JSValue,
) -> JSValue {
if let Err(err) = arg::arg_miss(ctx, argc, sleep_args_len) {
return err;
}
match arg::arg_i64(ctx, argv, 0) {
Err(err) => err,
Ok(n) => run(ctx, async move {
sleep(n as u64).await;
Ok(())
}),
}
}
use crate::js::throw;
use quickjs_ffi::{JSContext, JSValue, JS_IsNumber, JS_ToInt64};
use std::{mem::MaybeUninit, os::raw::c_int};
pub(crate) fn arg_miss(ctx: *mut JSContext, argc: c_int, need: c_int) -> Result<(), JSValue> {
if argc < need {
throw(ctx, format!("miss : args need {need} pass {argc}"))?
}
Ok(())
}
pub(crate) fn arg_i64(ctx: *mut JSContext, argv: *mut JSValue, pos: isize) -> Result<i64, JSValue> {
unsafe {
let val = *argv.offset(pos);
if JS_IsNumber(val) == 0 {
throw(ctx, format!("not number : args position {pos}"))?
}
let mut n = MaybeUninit::uninit();
JS_ToInt64(ctx, n.as_mut_ptr() as _, val);
Ok(n.assume_init())
}
}
Currently, only the checksum for the number of parameters and the reading of i64 type parameters are provided.
You can add them as required. See the functions starting with JS_To in qjs_sys for reading functions.
From rust to js data type conversion
The type conversion is done in src/js/val.rs with the following code :
use crate::js::{self, arg};
use quickjs_ffi::{JSContext, JSValue};
use rust_macro::js;
use std::os::raw::c_int;
#[js]
pub fn fib(n: i64) -> i64 {
if n <= 1 {
return if n == 1 { 1 } else { 0 };
}
n + fib(n - 1)
}
#[no_mangle]
pub extern "C" fn js_fib(
ctx: *mut JSContext,
_this: JSValue,
argc: c_int,
argv: *mut JSValue,
) -> JSValue {
if let Err(err) = arg::arg_miss(ctx, argc, fib_args_len) {
return err;
}
match arg::arg_i64(ctx, argv, 0) {
Err(err) => err,
Ok(n) => js::val(ctx, fib(n)),
}
}
use crate::{js::arg, qjs::run};
use async_io::Timer;
use quickjs_ffi::{JSContext, JSValue};
use rust_macro::js;
use std::{os::raw::c_int, time::Duration};
#[js]
pub async fn sleep(n: u64) {
Timer::after(Duration::from_millis(n)).await;
}
#[no_mangle]
pub extern "C" fn js_sleep(
ctx: *mut JSContext,
_this: JSValue,
argc: c_int,
argv: *mut JSValue,
) -> JSValue {
if let Err(err) = arg::arg_miss(ctx, argc, sleep_args_len) {
return err;
}
match arg::arg_i64(ctx, argv, 0) {
Err(err) => err,
Ok(n) => run(ctx, async move {
sleep(n as u64).await;
Ok(())
}),
}
}
use crate::js::throw;
use quickjs_ffi::{JSContext, JSValue, JS_IsNumber, JS_ToInt64};
use std::{mem::MaybeUninit, os::raw::c_int};
pub(crate) fn arg_miss(ctx: *mut JSContext, argc: c_int, need: c_int) -> Result<(), JSValue> {
if argc < need {
throw(ctx, format!("miss : args need {need} pass {argc}"))?
}
Ok(())
}
pub(crate) fn arg_i64(ctx: *mut JSContext, argv: *mut JSValue, pos: isize) -> Result<i64, JSValue> {
unsafe {
let val = *argv.offset(pos);
if JS_IsNumber(val) == 0 {
throw(ctx, format!("not number : args position {pos}"))?
}
let mut n = MaybeUninit::uninit();
JS_ToInt64(ctx, n.as_mut_ptr() as _, val);
Ok(n.assume_init())
}
}
use quickjs_ffi::{JSContext, JSValue, JS_NewInt64, JS_NewString, JS_NULL, JS_UNDEFINED};
use std::ffi::CString;
pub enum Val {
None,
Undefined,
I64(i64),
CString(CString),
}
impl From<()> for Val {
fn from(_: ()) -> Self {
Val::Undefined
}
}
impl From<i64> for Val {
fn from(t: i64) -> Self {
Val::I64(t)
}
}
impl From<CString> for Val {
fn from(t: CString) -> Self {
Val::CString(t)
}
}
pub(crate) fn val(ctx: *mut JSContext, t: impl Into<Val>) -> JSValue {
match t.into() {
Val::None => JS_NULL,
Val::Undefined => JS_UNDEFINED,
Val::I64(n) => unsafe { JS_NewInt64(ctx, n) },
Val::CString(cstr) => unsafe { JS_NewString(ctx, cstr.as_ptr()) },
}
}
Currently only 4 types are defined for conversion from None, (), i64, CString to js, you can add them if you want.
For more data type declarations, see the functions starting with JS_New in qjs_sys.
Development environment
I'm developing on an Apple laptop, rust is 1.62.0-nightly.
First, install direnv, enter the directory and direnv allow for a while
Install python3, then pip3 install -r ./requirements.txt
run ./build.xsh to compile and run the demo
The default is to clone the official repository of quickjs, if you want to modify the quickjs in the Kraken repository, first
git clone --recursive git@github.com:openkraken/kraken.git --depth=1
then do the following
rm -rf quickjs
ln -s ../kraken/bridge/third_party/quickjs .
Finally, re-run the ./build.xsh
Directory structure
./quickjs_rust
Modify the c-file of the quickjs code./quickjs_ffi
Export the functions from thequickjsheader file torust./rust
Userustto implement the functions inquickjs./rust/src/qjs.rs
Implementation of asynchronous calls. Sincequickjsis single-threaded, the function calls involvingquckjsare written in the main thread.
./rust_macrorustImplementation of the procedure macro#[js]In the future, you can refer to wasmedge-quickjs to implement automatic export of rust functions to js functions. wasmedge-quickjs → JsFunctionTrampoline
Build scripts build.xsh
Without further ado, let's go straight to the source code of the build.xsh build script
#!/usr/bin/env xonsh
from pathlib import Path
from os.path import dirname,abspath,exists,join
PWD = dirname(abspath(__file__))
cd @(PWD)
p".xonshrc".exists() && source .xonshrc
quickjs = 'quickjs'
if not exists(quickjs):
git clone git@github.com:bellard/@(quickjs).git --depth=1
./quickjs_rust/patch.py
./rust/build.xsh
./quickjs_rust/gen.py
def ln_s(li):
for arg in li.split(' '):
fp = join(quickjs,arg)
if not exists(fp):
ln -s @(PWD)/@(arg) @(fp)
ln_s('quickjs_rust rust quickjs_ffi rust_macro')
cd @(quickjs)
make qjs
cd @(PWD)
./quickjs/qjs --unhandled-rejection -m test.js 2>&1 | tee test.js.out
Explanation of the principle
quickjs_rust/patch.py
Running ./quickjs_rust/patch.py will make some minor changes to the quickjs source code.
One of the functions JS_AddRust is used to inject into the rust module.
rust_run is injected into JS_ExecutePendingJob to call asynchronous functions.
A screenshot of all the changes is shown below :

quickjs_rust.h
From the above changes, you can see that we have introduced a new header file quickjs_rust.h with the following code
#ifndef QUICKJS_RUST_H
#define QUICKJS_RUST_H
#include "../quickjs/quickjs.h"
#include "../rust/rust.h"
#define countof(x) (sizeof(x) / sizeof((x)[0]))
#define JS_RUSTFUNC_DEF(name) JS_CFUNC_DEF(#name, name##_args_len, js_##name)
#include "./js_rust_funcs.h"
static const unsigned int js_rust_funcs_count = countof(js_rust_funcs);
static int
js_rust_init(JSContext* ctx, JSModuleDef* m)
{
return JS_SetModuleExportList(ctx, m, js_rust_funcs,
js_rust_funcs_count);
}
#define JS_INIT_MODULE js_init_module_rust
JSModuleDef* JS_INIT_MODULE(JSContext* ctx, const char* module_name)
{
JSModuleDef* m;
m = JS_NewCModule(ctx, module_name, js_rust_init);
if (!m)
return NULL;
js_rust_init(ctx, m);
return m;
}
void JS_AddRust(JSContext* ctx, JSRuntime* rt)
{
JSModuleDef* m = JS_INIT_MODULE(ctx, "rust");
for (unsigned int i = 0; i < js_rust_funcs_count; i++) {
JS_AddModuleExport(ctx, m, js_rust_funcs[i].name);
}
rust_init(ctx, rt);
}
#endif
rust/rust.h
You can see that quickjs_rust/quickjs_rust.h introduces quickjs_rust/js_rust_funcs.h, which is automatically generated from the rust export function header file rust/rust.h, so don't modify it manually.
And rust/rust.h is generated by calling cbindgen in ./rust/build.xsh.
rust/build.xsh
#!/usr/bin/env xonsh
from os.path import dirname,abspath
import platform
PWD = dirname(abspath(__file__))
cd @(PWD)
p"../.xonshrc".exists() && source ../.xonshrc
./src/export/mod.gen.py
system = platform.system().lower()
if system == 'darwin':
system = f'apple-{system}'
TARGET=f'{platform.machine()}-{system}'
def cbindgen():
cbindgen -q --config cbindgen.toml --crate rust --output rust.h
try:
cbindgen()
except:
cargo clean
cbindgen()
cargo build \
--release \
-Z build-std=std,panic_abort \
-Z build-std-features=panic_immediate_abort \
--target @(TARGET)
mv ./target/@(TARGET)/release/librust.a ./target/release
Development Notes
quickjs_ffi
Code from quijine/main/quijine_core/src/ffi.rs
with some minor modifications, replacing
use crate::js::{self, arg};
use quickjs_ffi::{JSContext, JSValue};
use rust_macro::js;
use std::os::raw::c_int;
#[js]
pub fn fib(n: i64) -> i64 {
if n <= 1 {
return if n == 1 { 1 } else { 0 };
}
n + fib(n - 1)
}
#[no_mangle]
pub extern "C" fn js_fib(
ctx: *mut JSContext,
_this: JSValue,
argc: c_int,
argv: *mut JSValue,
) -> JSValue {
if let Err(err) = arg::arg_miss(ctx, argc, fib_args_len) {
return err;
}
match arg::arg_i64(ctx, argv, 0) {
Err(err) => err,
Ok(n) => js::val(ctx, fib(n)),
}
}
use crate::{js::arg, qjs::run};
use async_io::Timer;
use quickjs_ffi::{JSContext, JSValue};
use rust_macro::js;
use std::{os::raw::c_int, time::Duration};
#[js]
pub async fn sleep(n: u64) {
Timer::after(Duration::from_millis(n)).await;
}
#[no_mangle]
pub extern "C" fn js_sleep(
ctx: *mut JSContext,
_this: JSValue,
argc: c_int,
argv: *mut JSValue,
) -> JSValue {
if let Err(err) = arg::arg_miss(ctx, argc, sleep_args_len) {
return err;
}
match arg::arg_i64(ctx, argv, 0) {
Err(err) => err,
Ok(n) => run(ctx, async move {
sleep(n as u64).await;
Ok(())
}),
}
}
use crate::js::throw;
use quickjs_ffi::{JSContext, JSValue, JS_IsNumber, JS_ToInt64};
use std::{mem::MaybeUninit, os::raw::c_int};
pub(crate) fn arg_miss(ctx: *mut JSContext, argc: c_int, need: c_int) -> Result<(), JSValue> {
if argc < need {
throw(ctx, format!("miss : args need {need} pass {argc}"))?
}
Ok(())
}
pub(crate) fn arg_i64(ctx: *mut JSContext, argv: *mut JSValue, pos: isize) -> Result<i64, JSValue> {
unsafe {
let val = *argv.offset(pos);
if JS_IsNumber(val) == 0 {
throw(ctx, format!("not number : args position {pos}"))?
}
let mut n = MaybeUninit::uninit();
JS_ToInt64(ctx, n.as_mut_ptr() as _, val);
Ok(n.assume_init())
}
}
use quickjs_ffi::{JSContext, JSValue, JS_NewInt64, JS_NewString, JS_NULL, JS_UNDEFINED};
use std::ffi::CString;
pub enum Val {
None,
Undefined,
I64(i64),
CString(CString),
}
impl From<()> for Val {
fn from(_: ()) -> Self {
Val::Undefined
}
}
impl From<i64> for Val {
fn from(t: i64) -> Self {
Val::I64(t)
}
}
impl From<CString> for Val {
fn from(t: CString) -> Self {
Val::CString(t)
}
}
pub(crate) fn val(ctx: *mut JSContext, t: impl Into<Val>) -> JSValue {
match t.into() {
Val::None => JS_NULL,
Val::Undefined => JS_UNDEFINED,
Val::I64(n) => unsafe { JS_NewInt64(ctx, n) },
Val::CString(cstr) => unsafe { JS_NewString(ctx, cstr.as_ptr()) },
}
}
pub use libquickjs_sys::*;
to
use crate::js::{self, arg};
use quickjs_ffi::{JSContext, JSValue};
use rust_macro::js;
use std::os::raw::c_int;
#[js]
pub fn fib(n: i64) -> i64 {
if n <= 1 {
return if n == 1 { 1 } else { 0 };
}
n + fib(n - 1)
}
#[no_mangle]
pub extern "C" fn js_fib(
ctx: *mut JSContext,
_this: JSValue,
argc: c_int,
argv: *mut JSValue,
) -> JSValue {
if let Err(err) = arg::arg_miss(ctx, argc, fib_args_len) {
return err;
}
match arg::arg_i64(ctx, argv, 0) {
Err(err) => err,
Ok(n) => js::val(ctx, fib(n)),
}
}
use crate::{js::arg, qjs::run};
use async_io::Timer;
use quickjs_ffi::{JSContext, JSValue};
use rust_macro::js;
use std::{os::raw::c_int, time::Duration};
#[js]
pub async fn sleep(n: u64) {
Timer::after(Duration::from_millis(n)).await;
}
#[no_mangle]
pub extern "C" fn js_sleep(
ctx: *mut JSContext,
_this: JSValue,
argc: c_int,
argv: *mut JSValue,
) -> JSValue {
if let Err(err) = arg::arg_miss(ctx, argc, sleep_args_len) {
return err;
}
match arg::arg_i64(ctx, argv, 0) {
Err(err) => err,
Ok(n) => run(ctx, async move {
sleep(n as u64).await;
Ok(())
}),
}
}
use crate::js::throw;
use quickjs_ffi::{JSContext, JSValue, JS_IsNumber, JS_ToInt64};
use std::{mem::MaybeUninit, os::raw::c_int};
pub(crate) fn arg_miss(ctx: *mut JSContext, argc: c_int, need: c_int) -> Result<(), JSValue> {
if argc < need {
throw(ctx, format!("miss : args need {need} pass {argc}"))?
}
Ok(())
}
pub(crate) fn arg_i64(ctx: *mut JSContext, argv: *mut JSValue, pos: isize) -> Result<i64, JSValue> {
unsafe {
let val = *argv.offset(pos);
if JS_IsNumber(val) == 0 {
throw(ctx, format!("not number : args position {pos}"))?
}
let mut n = MaybeUninit::uninit();
JS_ToInt64(ctx, n.as_mut_ptr() as _, val);
Ok(n.assume_init())
}
}
use quickjs_ffi::{JSContext, JSValue, JS_NewInt64, JS_NewString, JS_NULL, JS_UNDEFINED};
use std::ffi::CString;
pub enum Val {
None,
Undefined,
I64(i64),
CString(CString),
}
impl From<()> for Val {
fn from(_: ()) -> Self {
Val::Undefined
}
}
impl From<i64> for Val {
fn from(t: i64) -> Self {
Val::I64(t)
}
}
impl From<CString> for Val {
fn from(t: CString) -> Self {
Val::CString(t)
}
}
pub(crate) fn val(ctx: *mut JSContext, t: impl Into<Val>) -> JSValue {
match t.into() {
Val::None => JS_NULL,
Val::Undefined => JS_UNDEFINED,
Val::I64(n) => unsafe { JS_NewInt64(ctx, n) },
Val::CString(cstr) => unsafe { JS_NewString(ctx, cstr.as_ptr()) },
}
}
pub use libquickjs_sys::*;
#![allow(non_upper_case_globals)]
#![allow(non_camel_case_types)]
#![allow(non_snake_case)]
include!(concat!(env!("OUT_DIR"), "/c.rs"));
Undefined symbols for architecture x86_64: "_JS_ToInt32"
Modified '. /rust/Cargo.toml' as follows, keeping only staticlib
[lib]
#crate-type = ["lib", "cdylib", "staticlib"]
crate-type = ["staticlib"]
References
- From the
JSengine to theJSruntime (top) (bottom) - Developing a native module for
QuickJSin C - Use Rust to implement JS API
- QuickJS examples
- rust-bindgen
- How to create asynchronous code for
QuickJS - rquickjs → JS_NewPromiseCapability
- wasmedge-quickjs → new_promise
- wasmedge-quickjs → JsMethod
- wasmedge-quickjs → call
- The Undetectable Trap - Locks in Rust
About
This project is part of the rmw.link ( rmw.link ) code project.